AI Insights · Timothy · January 2023
Top 5 Gacha Games on Android in Ghana - Q4 2022
An overview of the performance of the top 5 Gacha games on the Android platform in Ghana for the fourth quarter of 2022.
In Q4 2022, the top Gacha games on the Android platform in Ghana showed varied performance in terms of weekly downloads, revenue, and active users. Here's a closer look at how each game fared during this period.
eFootball™ CHAMPION SQUADS from KONAMI saw its weekly downloads increase significantly towards the end of the quarter, peaking at around 5.6K in the last week of December. Weekly revenue fluctuated, reaching a high of approximately $246 in late October. Active users grew steadily, starting from 7.6K at the end of September and reaching about 12.6K by the end of December.
8 Ball Pool by Miniclip.com experienced a consistent increase in weekly downloads, with numbers rising from 3.1K at the start of the quarter to around 3.5K by the end. Revenue also saw an upward trend, peaking at about $276 in late November. Active users remained relatively stable, fluctuating around the 51K mark throughout the quarter.
Asphalt 8 - Car Racing Game from Gameloft SE had a notable increase in downloads, especially in December, where it peaked at approximately 3.4K. The game's revenue was modest but consistent, with a high point of around $20 in the last week of December. Active users saw a slight increase, ending the quarter at just over 10K.
Need for Speed™ No Limits by Electronic Arts showed a steady rise in downloads, culminating in about 3.2K in the final week of December. Revenue remained low throughout the quarter, with a peak of around $40 in the last week. Active users increased gradually, starting from 9.1K at the end of September and reaching about 13.8K by the end of December.
NBA LIVE Mobile Basketball, also from Electronic Arts, had a modest performance with downloads peaking at around 1.6K in early November. Revenue peaked at about $23 in early December. The game's active users showed a declining trend, starting at 8.4K at the end of September and dropping to approximately 7.6K by the end of December.
These insights highlight the varying levels of engagement and revenue generation for the top Gacha games in Ghana. For more detailed analytics and insights, visit Sensor Tower.